Archive for the ‘Games’ Category

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Lunar Event

December 29, 2009

Well, its officially being released stateside. What you ask? The Next remake of Lunar: The Silver Star. I think I’ve bought this game four times already, but I still know I’m going to buy it again. I’m not even sad about that.
…I miss Working Designs…

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Tis the Season

December 26, 2009

I’m sure everyone had fun this week. I know I did. Despite the Storm of the Century falling over most of my family, they say they had fun. I wouldn’t know, because I wasn’t about to drive through that mess.
I did, however, finish a sort of personal ritual. I spent Christmas Day with three cartons of egg-nog and Popful Mail on my Sega CD.
It sort of felt like going home…
With less swearing though.

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Left 4 Dead 2

December 19, 2009

Ahem.

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By The Grace of Azeroth p2

December 16, 2009

Jinpachi was very anxious while he was logging back on for the first time.  I’m told he was second-guessing himself many times a second.  I think I can understand the trepidation.  He kept his hand poised over the keys in case he was ready to cancel his $25 server transfer.
Apparently it went through faster than he thought it would.
So his Warlock Graul popped back into WoW for the first time in almost a year, right where he last logged off.
Which was in Grizzly Hills.
He wasn’t logged into the new server for a ful 10 seconds before he was getting ganked by an alliance paladin.  The more things change the more they stay the same I guess.  Anyway…
Fully prepared to die and be annoyed, he prepared to face this threat that smelled of vinegar, when the most amazing thing happened.  He heard a battle cry.
Purple Faggot Lasso!!” rang through the forest, as a Death Knight used Death Grip on the paladin.  Jinpachi said it was a full half minute before he could stop laughing enough to help out with the fight.
After all was said and done, he decided that that moment alone was worth the $25.

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By The Grace of Azeroth

December 14, 2009

Jinpachi finally made the move to go back to WoW. I’m not sure what brought it on. In all honesty I may have still played had not the entire world conspired to make me quit. I was fine with that though.
Anyway, the point of all this, is that he transferred his warlock, Lendri to another server to play with another we know. Unfortunately, he was forced to change his name to Graul. For some reason this just irked me a little. Lendri was a staple of the entire experience of that game for me. It was almost always Lendri and Sotai. Graul was the warrior he started out with (and leveled mostly on the side), but its hard for me to even think of that character as anything else. /rant
Regardless, I got to thinking about my time there, and missed it a little.  Granted, there was a lot I didn’t miss, but the good moments were pretty damn fun.

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Dragon Age

December 13, 2009

This game was entertaining to say the least. I must admit, I was becoming very unfond of the combat. Especially towards the end. The “Programming” aspect of the team was really under-developed, leading to a lot of frustration. For one thing, there simply weren’t enough lines for use in order to program them efficiently. There were combat skills (4…) that would increase each characters amount of tactics lines, and you needed them desperately, which meant you often had to sacrifice skills they also needed early on. The options you could apply to these lines were somewhat limited as well.
The story was grand in scope. Political intrigue mixed the classic “save the realm”, for the most part, though the individual quests offered a great deal more variety. Bioware did their morality system the best way they could this time around, opting to have your decisions affect how your party views you, in lieu of some abstract numerical system.
The high point of the whole experience is the dialogue. They’ve gone above and beyond in this department, and it made the game for me. My sole reason for considering multiple play-through is to listen to the character dialogue I missed. Character talk amongst themselves in new areas. At certain story sequences. After certain choices. These were the best, and often funniest, moments of the story. Also, they had frickin’ Tim Curry!
It was a good start to what I hope is a continuing series, despite some bugs and hiccups.

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Looking Forward To It

December 2, 2009

Every time I see another Mass Effect 2 trailer I get a little more giddy about it.  The first one was one of the better games of the generation, if not a perfect one.  It looks as though a drastic overhaul has been done to this one, so there should be less hiccups.  I know I’m never going to look at space exploration the same way again (read: god-damn Mako).  The on thing I was dissapointed with innitially in the ME2 announcements was the lack of old characters.  The first game was touted as a game of choices with consequences.  Hard for those to carry over if the people who “may or may not have survived” played no part in the next.  Granted, Liara is getting her own little story of a sorts, but still.  I’m gonna miss Wrex…
Thankfully, we have Tali.  Garrus too I suppose.  With those very needed additions as well as the darker cast introduced for part 2, this may be better than I thought it would be.

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Bad Apple

November 23, 2009

Touhou Style!
Say what you will about Touhou, but this is a pretty cool little video.

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November Already?!

November 17, 2009

I cant’ believe time has flown so quickly.  I’m left in a daze.

I got the opportunity to watch Hellsing: Ultimate last week.  Everything I’d seen and heard of the show made it look to be a more gratuitous version of the original.  Hell, even Hirano said they ruined his work by not making it “bloody enough.”  After sitting through it, I can say with honesty that it doesn’t compare to the original.  Despite a few regrets I’d had with the original, it managed to capture a great sense of… style.  I would have prefferred it if they focused more on the substance of the story rather than making it “Cool”, but it was still a good show.
I of course picked up Dragon Age: Origins when it released, and though it is not by any means a perfect game, it is quite fun.  I’ve barely progressed in the game at all, despite many hours poured into it, mainly because I spend so much time listening to dialogue between characters.  Bioware went above and beyond on the writing in this one. I was playing Borderlands until its release, which judging from its popularity I have no reason to mention.

I’ve also been in one hell of an “Old School” phase.  Found myself listening fondly to an EarthBound score thanks to a perusal of an unfortunate link.  I’m seriously considering playing through it again now.

Perhaps more strongly is the inexplicable urge to play Popful Mail again.  Truly a game of Epic and Win, I find myself gravitating towards it every two or three years, much like EarthBound and Chrono Trigger.  I know I’m not the first to mention it, but in an age where publishers seem to thrive off re-releases and remakes, it is a damn shame we can only get multiple remakes of Dragon Quest and Final Fantasy.  Where’s the old-school love?  Where’s our Phantasy Star (PSU does NOT count)?  Our Mother series? I know they released a DS version of Y’s Books I &II, but what about the rest?
WHERE IS OUR POPFUL MAIL?!?!

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Wait…WHAT?!

October 19, 2009

This is by far one of the more awesome things to happen in a while. Seriously, major nostalgia trip.  I recall a great deal of time went into Xenogears, it was one of the few games that truly qualified as Epic.
Also, had a nice run in with Death earlier today. I’ve had a mucus build up in my lungs for a little over a week now, and after pulling some really heavy objects for about thirty minutes, I nearly passed out from asphyxiation. Quite fun.